CoreComponents 4.0.0
A Modern C++ Toolkit
Loading...
Searching...
No Matches
Unit Class Referencefinal

A C/C++ translation unit. More...

#include <cc/build/Unit>

Inheritance diagram for Unit:

Public Types

enum class  Type { Regular , Module , SystemModule }
Public Types inherited from Object
using NullAccess = cc::NullAccess
 Error thrown when trying to access a null object.
using VirginityTestFailed = cc::VirginityTestFailed
 Error thrown when trying to initialize an object with a non-virgin state.

Public Member Functions

 Unit (Type type, const String &source, const String &target="", bool dirty=false)
Type type () const
String source () const
String target () const
bool dirty () const
Public Member Functions inherited from Object
 Object ()=default
 Create a null object.
 operator bool () const
 Check if this is a non-null object.
bool isNull () const
 Check if this is a null object.
int useCount () const
 Reference count.
template<class T>
bool is () const
 Check if this object is of type T.
template<class T>
T as () const
 Cast this object to type T.
bool isWeak () const
 Check if the underlying object reference is weak.
bool operator== (const Object &other) const
 Equality operator.
std::strong_ordering operator<=> (const Object &other) const
 Ordering operator.

Additional Inherited Members

Protected Member Functions inherited from Object
template<class T>
T weak () const
template<class T>
void initOnce ()
 Create the object state when called the first time.
template<class T>
void initOncePerThread ()
 Create a distinct object state for each thread when called the first time in that thread.
 Object (State *newState)
 Initialize object with newState.
 Object (State *state, Alias)
 Object (State *state, Weak)
Object & operator= (std::nullptr_t)
Static Protected Member Functions inherited from Object
template<class T>
static T alias (const State *state)
 Create an alias object for the given state.
template<class T>
static T weak (const State *state)
Protected Attributes inherited from Object
Handle< State > me
 Internal object state

Detailed Description

A C/C++ translation unit.